We hope that library creators start to adopt AndroidX so their users have a seamless transition and can start to slowly phase out the older support libraries. What’s Next? The next stop for AndroidX is full integration throughout the Xamarin ecosystem. It may also be helpful to create an issue and track AndroidX progress in your open source project and update the README with this information. We recommend releasing new pre-release versions that base off of Xamarin.Forms 4.5 and Xamarin.Essentials 1.5 so all dependencies line up to help upgrades. I would recommend checking out theĪndroidX pull request to Xamarin.Essentials as it shows you how to multi-target and support all versions of Android with a few lines of code. Library Creators Call to Action Right now is a great time to start upgrading your libraries to use AndroidX. This means even if you have other libraries still using older support libraries you should no problems. Once this version is set and you upgrade Xamarin.Forms or Xamarin.Essentials your app will start to use the AndroidX libraries and the migration support. To change your compile target, you can head into the project settings: This means if you are currently compiling against and older version of Android your app will still receive the older support libraries when upgraded to these versions. Both of the libraries will use AndroidX as their base when your application has its compile target set to Android 10. Upcoming Releases The upcoming releases of Xamarin.Forms 4.5 and Xamarin.Essentials 1.5, both in pre-release today, offer an upgrade path for developers creating Android apps. Today, I wanted to talk more about our upcoming plans for AndroidX for both Xamarin.Forms and Xamarin.Essentials. In the post last week, we also outlined several ways to start migrating your Android applications to take advantage of them. AndroidX streamlines components into smaller and easier to update libraries for developers to consume. Last week we released our official stable NuGet packages for AndroidX, which are an exciting replacement for the Android Support Libraries. Īre we saying that "we don't know what we are doing, so our advice to you is to just bypass our code?" That doesn't instill much confidence in the platform. ![]() This would not be a cause, but it might be a work-around. A common cause is to 'adb install' the app directly instead of doing from the IDE.This might be due to an invalid debug instalation.(NOTE: I have completely removed all traces of the application from the device and reset, but I receive the same result) What is an "invalid debug installation" when attempting to perform a release build?.Several questions, if we are to take these messages to heart. ![]() ![]() There is a post from nearly a year and a half ago with the same results, but no resolution. A common cause is to 'adb install' the app directly instead of doing from the IDE. This might be due to an invalid debug instalation. Could not load assembly 'MyApp' during startup registration. ![]() When attempting to deploy to a device (Android 4.1.2), the Debug configuration works fine, but a release configuration (which essentially removes the debug settings) fails and returns the following odd messages: I am running Xamarin Studio latest version on OSX Mavericks.
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